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Research On Teens

Data suggests that adolescents are both comfortable with new technologies, and yet not always as technically savvy as we collectively believe them to be. Read our teens research summary.

All Research: Teens

2011

2009

2008

  • Data Set

    February 2008 - Teen Gaming and Civic Engagement

    This data set contains questions about teens and gaming (the types of games they play, how often they play them, the platforms they play them on, and who they play them with) as well as questions about teens and involvement in civic activities. It wa...

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    More in: Teens, Gaming

2007

  • Data Set

    November 2007 - Teens and Writing

    This data set contains questions about the writing teens do for school and for personal enjoyment; the electronic texts that they create; their technology ownership; and teen and parent attitudes towards technology and its impact on writing. It was u...

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    More in: Teens

2006

  • Data Set

    November 2006 - Parents and Teens

    This data set contains questions about parent/teen internet usage, attitudes towards technology and teen experiences online. It was used in the reports "Teens and Social Media", "Parent and Teen Internet Use", "Teens and Online Stranger Contact", "Cy...

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    More in: Teens, Families

2004

2000

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DATA POINT

12%

of readers of e-books borrowed an e-book from the library in the past year.

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The Pew Research Center's Internet & American Life Project is one of seven projects that make up the Pew Research Center. The Center is supported by The Pew Charitable Trust.